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Boxer dos emulator for mac daggerfall
Boxer dos emulator for mac daggerfall







I'll look into shortening the breathiness in the early phase of the flute samples to speed up the attack, especially on notes which are relatively low for the flute. In this case I believe what you're hearing is a slightly slow attack on a few of the lower notes that were intended to play more quickly by the composer. But since there are not 1:1 samples-to-notes, some of the samples are stretched over multiple notes, so the attack on those notes may be slowed down to match the pitch. The attack (how the notes initially sound) on the FatBoy one is therefore natural to how the flute is played. FatBoy uses real concert flute samples, whereas SGM appears to use a 100% synthesized sample. I actually noticed that happening with the trumpets in the first 5-6 seconds of the track using an earlier version of Fat Boy, but it seems to now be fixed in 0.762. Specifically at about 46-50 seconds in it sounds like some notes are either missing or they are blending too much into each other. The best example I can find is in the Castle of the Crown theme, if you listen carefully at 40 seconds in. In some tracks it seems that notes blend or fade into each other. There is in fact something else I noticed, also quite minor but hopefully worth pointing out.

  • In ScummVM 2.0.0 (at least with FluidSynth), you should be able to use FatBoy 0.76 at the default 1.00 MIDI gain for perfect music / effect volume VS digital effects and speech.
  • Added minor reverb to several more instruments.
  • Better spacialization of several presets.
  • Extremely precise digital tuning of all instruments for optimal balance.
  • #Boxer dos emulator for mac daggerfall download

    ▶ Daggerfall - swimming theme FBv0.76Īnd the download link for the latest FatBoy beta: That all said, here are some obligatory samples of how FB v0.76 sounds with some fairly subtle mixes: Though if you're using the version of FluidSynth that's built into ScummVM, you should be fine.ĮDIT: I've decided it's too cumbersome to expect everyone stuck with an older version of FluidSynth to upgrade, and reworked the problem instruments instead! FatBoy as of v0.761 should be fully compatible with FluidSynth 1.1.6.

    boxer dos emulator for mac daggerfall

    I recommend upgrading to a later (preferably the latest) build of FluidSynth, if at all possible. This may come across as dissonant chords on both instruments. It just really, really doesn't like my accordion or bandoneon (and perhaps others).

    boxer dos emulator for mac daggerfall

    There isn't much I can do about that, I'm afraid, since FatBoy isn't breaking any SF2 conventions. Many GS-heavy games are not yet fully supported.Ģ) Through feedback I've discovered that FatBoy is not 100% compatible with older versions of FluidSynth (<=1.1.6). Those being:ġ) While GM support is 100% complete, GS support is still preliminary. I believe it is balanced and polished enough for general usage, with a few caveats.

    boxer dos emulator for mac daggerfall

    To me, personally, this is the most exciting build of FatBoy yet.







    Boxer dos emulator for mac daggerfall